Review: Card Hog

2024-02-11 review deckbuilding deckbuilder

Card Hog Review: A Whimsical Yet Shallow Foray into Deckbuilding

While jotting notes with my cherished Montblanc fountain pen during my extensive playthrough of Card Hog, I found myself wrestling with rather conflicting sentiments about this peculiar entry into the deckbuilding genre.

Initial Impressions

Card Hog presents itself as a rather quaint amalgamation of deckbuilding and roguelike elements, wrapped in an aesthetic that can only be described as deliberately whimsical. The game’s presentation, while charming in its simplicity, lacks the sophisticated polish one might expect from more distinguished entries in the genre.

Gameplay Screenshot

The core gameplay loop revolves around navigating a 3x4 grid of cards, managing resources, and engaging in what I would characterize as rather elementary combat encounters. While this framework is serviceable, it bears little resemblance to the intricate mechanical depth found in something like Deep Sky Derelicts or the criminally underappreciated Metroplex Zero.

Mechanical Analysis

The game’s systems, while functional, demonstrate a rather pedestrian approach to deckbuilding mechanics. The character progression system offers some variety through different “hog” classes, each with their unique card pools and abilities.

Character Selection

What’s particularly vexing is the game’s rather simplistic approach to strategic depth. While there are decisions to be made regarding card selection and resource management, they rarely reach the complexity level that seasoned practitioners of the genre might expect.

Progression and Meta-Systems

The meta-progression elements do provide some semblance of long-term engagement, though they’re implemented with considerably less sophistication than one might hope.

Upgrade System

The upgrade system employs what I’ve termed a “bean economy” – adjusts spectacles – which, while functional, lacks the nuanced economic modeling present in more distinguished titles. The various unlockables and achievements provide adequate motivation for continued play, though they rarely inspire genuine strategic innovation.

Quest Structure and Engagement

The quest system presents a rather rudimentary risk-reward paradigm that, while functional, fails to capture the sophisticated decision trees present in more accomplished titles.

Quest Interface

The “Most Wanted” board and its associated mechanics demonstrate a basic understanding of engagement loops, though they lack the refined touch of more sophisticated implementations.

Production Values

The aesthetic direction, while consistent, embraces a rather casual approach that may alienate those seeking more sophisticated visual presentation. The sound design and user interface elements are serviceable, if unremarkable.

Final Thoughts

Card Hog positions itself as an entry-level deckbuilding experience, and while it achieves this modest goal, it does so without pushing any meaningful boundaries of the genre. At its current price point of $5.99, one might argue it provides adequate entertainment value, though seasoned enthusiasts of the genre may find themselves yearning for more substantial fare.

While the game demonstrates competent implementation of basic deckbuilding principles, it lacks the mechanical depth and strategic nuance that define the genre’s most distinguished entries. It’s rather like serving table wine at a sommelier’s gathering – serviceable, but unlikely to inspire meaningful discussion.

Pros:

  • Accessible entry point for genre newcomers
  • Coherent, if simplistic, aesthetic direction
  • Adequate value proposition at its price point

Cons:

  • Limited strategic depth
  • Simplistic progression systems
  • Lack of meaningful mechanical innovations
  • Tutorial systems could be more comprehensive

As I cap my fountain pen and reflect upon my time with Card Hog, I find myself acknowledging its modest charms while lamenting its missed opportunities for greater sophistication.


Review conducted over 12 hours of gameplay in my climate-controlled gaming sanctuary, accompanied by a selection of fine Earl Grey teas.

Score

Overall Score: 6/10

Filled StarFilled StarFilled StarFilled StarFilled StarFilled StarEmpty StarEmpty StarEmpty StarEmpty Star

Developer: SnoutUp
Release Date: Dec 4, 2023
Steam Page: Card Hog


deckbuilding card game review